Monday 28 March 2011

Springtime has infected my PC.

I finally finished my first 3D model in Maya. It's not that great, but I'm proud because it's the first one that I haven't given up on halfway through.

I made the bluebell's textures quickly in Photoshop which explains why they're so crappy. I just used low opacity watercolour brushes to create different tones to make the final render a bit more interesting. The flowers are actually just a prop for my final image which I am planning on having very foresty/fairy tale inspired.
As for the model iteself it took a lot of trial and error as I am still learning to use Maya. The lighting I played around with, as I wanted the main light to come from a spotlight - sort of the same way sunlight filters through tree branches in a forest.

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